package com.turnengine.client.local.player.enums;

import com.javabi.codebuilder.generated.IGeneratedEnum;
import com.javabi.command.errorcode.IErrorCode;

/**
 * The Player Error Code.
 */
public enum PlayerErrorCode implements IGeneratedEnum, IErrorCode {

	/** The player exists constant. */
	PLAYER_EXISTS,
	/** The player not exists constant. */
	PLAYER_NOT_EXISTS,
	/** The player name exists constant. */
	PLAYER_NAME_EXISTS,
	/** The player avatar exists constant. */
	PLAYER_AVATAR_EXISTS,
	/** The player avatar not exists constant. */
	PLAYER_AVATAR_NOT_EXISTS,
	/** The player limit reached constant. */
	PLAYER_LIMIT_REACHED,
	/** The player action queue limit reached constant. */
	PLAYER_ACTION_QUEUE_LIMIT_REACHED,
	/** The player signups not enabled constant. */
	PLAYER_SIGNUPS_NOT_ENABLED,
	/** The player not logged in constant. */
	PLAYER_NOT_LOGGED_IN,
	/** The player not signed up constant. */
	PLAYER_NOT_SIGNED_UP,
	/** The player already signed up constant. */
	PLAYER_ALREADY_SIGNED_UP;
}
